在引入 uv 依赖管理、ruff 静态检查与格式化、pyright 类型检查之前, 先把当前可正常运行的状态固定下来,作为后续大规模自动改动的回滚点。 此时状态:97 项测试全绿,HTTP + WebSocket 多牧场服务器可用。
140 lines
4.9 KiB
Python
140 lines
4.9 KiB
Python
#!/usr/bin/env python3
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"""把 TUI 渲染结果输出到终端,用于检查排版与配色。
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不进入交互循环,也不读取键盘——只是把某一时刻的完整画面画出来。
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用法:
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python tools/preview_tui.py # 使用默认的中等规模农场(本地引擎)
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python tools/preview_tui.py --width 100 # 指定终端宽度
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python tools/preview_tui.py --color # 输出带 ANSI 颜色
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python tools/preview_tui.py --scene empty # 初始状态
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python tools/preview_tui.py --scene rich # 后期大农场
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python tools/preview_tui.py --scene menu # 播种菜单
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python tools/preview_tui.py --url http://127.0.0.1:8765 --farm alice
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# 渲染**真实服务器**上的牧场
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"""
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from __future__ import annotations
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import argparse
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import contextlib
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import io
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import os
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import random
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import re
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import sys
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sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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from farm.engine import FarmEngine # noqa: E402
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from farm.tui import TuiApp # noqa: E402
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SCENES = ("empty", "mixed", "rich", "menu", "help")
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def build_remote(url: str, farm: str, token: str | None) -> tuple[object, TuiApp]:
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"""连到真实服务器,取一份现状来渲染。"""
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from farm.client import RemoteFarm
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client = RemoteFarm(endpoint=url, farm=farm, token=token, realtime=False)
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app = TuiApp(client, use_color=True, autosave=False,
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server_label=f"{client.farm} @ {client.host}")
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return client, app
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def build_engine(scene: str) -> tuple[FarmEngine, TuiApp]:
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random.seed(42)
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engine = FarmEngine(tick_seconds=15)
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app = TuiApp(engine, use_color=True, autosave=False)
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if scene == "empty":
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return engine, app
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# ---- 制造一个"进行中"的农场
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engine.state.level = 2
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engine.state.gold = 340
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engine.state.feed = 4
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engine.plant(1, "wheat")
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engine.water(1)
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engine.plant(2, "carrot")
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engine.plant(3, "wheat")
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engine.plant(4, "carrot")
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engine.advance_day()
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engine.advance_day()
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engine.buy_animal("chicken")
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engine.feed(1)
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if scene == "rich":
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engine.state.level = 4
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engine.state.gold = 2400
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engine.state.feed = 22
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for i in range(2):
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engine.state.gold = 99999
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engine.buy_plot()
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engine.plant(5, "corn")
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engine.plant(6, "tomato")
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engine.water(5)
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engine.state.gold = 2400
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engine.buy_animal("sheep")
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engine.buy_animal("cow")
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engine.advance_day()
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engine.advance_day()
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engine.add_log("收获 2 份小麦(丰收!),+31 金币", "good")
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engine.add_log("升级到 Lv.4!奖励 240 金币,解锁:南瓜", "good")
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if scene == "menu":
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# 找第一块空地,把播种菜单打开
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empty = next((p.index for p in engine.state.plots if p.is_empty), 0)
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app.plot_cursor = empty
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app._open_crop_menu()
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if scene == "help":
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app.mode = "help"
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return engine, app
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def main() -> int:
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parser = argparse.ArgumentParser(description="渲染一帧 TUI 画面")
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parser.add_argument("--width", type=int, default=112, help="终端宽度")
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parser.add_argument("--height", type=int, default=32, help="终端高度")
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parser.add_argument("--scene", choices=SCENES, default="mixed", help="场景")
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parser.add_argument("--color", action="store_true", help="保留 ANSI 颜色")
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parser.add_argument("--url", default=None,
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help="连到真实服务器渲染(例如 http://127.0.0.1:8765)")
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parser.add_argument("--farm", default="default", help="--url 模式下要看的牧场")
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parser.add_argument("--token", default=None, help="--url 模式下的访问令牌")
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args = parser.parse_args()
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os.environ["COLUMNS"] = str(args.width)
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os.environ["LINES"] = str(args.height)
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if args.url:
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engine, app = build_remote(args.url, args.farm, args.token)
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state = engine.snapshot()
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print(f"# 来自真实服务器 {args.url} · 牧场 {args.farm} · 第 {state.get('day')} 天 · "
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f"金币 {state.get('gold')} · 在线 {state.get('online')}\n")
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else:
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engine, app = build_engine(args.scene)
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# 预览脚本没有跑 Scheduler,这里手动给个倒计时,让画面更接近真实运行状态
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if engine.next_tick_at is None and not engine.paused:
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import time as _time
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engine.next_tick_at = _time.time() + 8.4
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app.use_color = args.color
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buffer = io.StringIO()
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with contextlib.redirect_stdout(buffer):
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app._render()
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output = buffer.getvalue()
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# 去掉清屏、光标控制与行尾清理符,预览里只保留可见内容
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output = re.sub(r"\x1b\[[0-9;?]*[A-Za-z]", "", output)
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print(output)
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return 0
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if __name__ == "__main__":
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sys.exit(main())
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